

Paul Frank is a vibrant and playful lifestyle brand that originated in 1995 in Huntington Beach, California. It was founded by artist and designer Paul Frank Sunich, who began by sewing colorful vinyl wallets as gifts for friends using a sewing machine he received for Christmas. These quirky, handmade items quickly gained popularity, leading to the formation of Paul Frank Industries. The brand is best known for its iconic character Julius the Monkey, a wide-smiling cartoon primate that became a pop culture symbol in the early 2000s. Paul Frank’s aesthetic is rooted in mid-century modern design, characterized by bold colors, whimsical characters, and a sense of nostalgic fun. The brand promotes values like playfulness, self-expression, and inclusivity, aiming to bring joy and creativity to everyday life. Over the years, Paul Frank expanded into a global lifestyle label, offering a wide range of products including apparel, accessories, eyewear, and home goods. Despite internal disputes that led to Paul Frank’s departure from the company in 2005, he later returned in a creative leadership role when the brand was acquired by Saban Brands in 2010. As of 2020, Paul Frank is owned by Futurity Brands AG, continuing to evolve while staying true to its cheerful and imaginative roots.
Para licenciar Paul Frank , cree una cuenta de Negosh y complete el perfil de su empresa con sus categorías de producto, sus territorios y demás información útil. Busque la página de Paul Frank en Negosh y envíe una propuesta de acuerdo que describa los productos, los territorios y las condiciones que tiene en mente. Después, su empresa pasa por un proceso automatizado de calificación y, una vez calificada, su propuesta se reenvía. Las negociaciones continúan en su sala de acuerdos de Negosh hasta que se cierra el acuerdo de licencia.
Género
Masculino
Femenino
Grupo de edad
0–3
3–12
13–19
20–25
26+
• Accessories • Apparel • Domestics • Electronics & Accessories • Food & Beverages • Footwear • Furniture & Home Furnishings • Gifts & Novelties • Health & Beauty • Housewares • Infant Products • Publishing • Sporting Goods • Stationery & Paper • Toys & Games • Video Games / Software / Interactive • Pets • Seasonal & Celebrations • Location Based Entertainment • Open to Other
• Mass Market Stores • Department Stores • Mid-Tier Department Stores • Online Retailers / ECommerce • DTC • Off-price Retailers • Grocery • Specialty • Gaming / Digital / Metaverse • Value Retailers • Other








• 🏆 Global Reach: Available in 80+ countries • 📊 Retail Presence: Over 500 standalone stores worldwide • 👍 Audience: Predominantly female, ages 18–25
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